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- package mathutil
- import (
- "math"
- "sync"
- )
- // intSearch is a mechanism for searching integers in a specific direction
- // for a given distance.
- type intSearch struct {
- value int
- distance int
- increment int
- }
- func newIntSearch(value int, increment int) *intSearch {
- return &intSearch{
- value: value,
- distance: 0,
- increment: increment,
- }
- }
- func (i *intSearch) advance() {
- i.value += i.increment
- i.distance++
- }
- func Approximately(exp, act float64) bool {
- return ApproximatelyPct(exp, act, 0.0001) // within 0.1%
- }
- func ApproximatelyPct(exp, act, pct float64) bool {
- delta := exp * pct
- if delta < 0.00001 {
- delta = 0.00001
- }
- return math.Abs(exp-act) < delta
- }
- // FindClosestDivisor finds the closest divisor into the `into` value starting with the `current` value.
- // It runs concurrent searches in both directions and returns the value that travels the least distance.
- // If the distances are equivalent, it returns the greater value.
- func FindClosestDivisor(current int, into int) int {
- if isDivisibleBy(current, into) {
- return current
- }
- // we run forward and backwards searches
- var wg sync.WaitGroup
- wg.Add(2)
- // find just advances until it finds a number that can divide cleanly into
- // the target int
- find := func(res *intSearch) {
- defer wg.Done()
- for !isDivisibleBy(res.value, into) {
- res.advance()
- }
- }
- rev := newIntSearch(current, -1)
- fwd := newIntSearch(current, 1)
- go find(rev)
- go find(fwd)
- wg.Wait()
- if rev.distance < fwd.distance {
- return rev.value
- }
- return fwd.value
- }
- // is b divisible by a
- func isDivisibleBy(a, b int) bool {
- return (a == 0 || b == 0) || (b%a == 0)
- }
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